.: Help for enchant (skill)
The enchant skill embues objects with enhanced properties.
As you level up the enchant skill, it can apply a great enchantment.
Your odds of success (and degree of succes) are influence by the Mysticism stat.
Beware, no item can be enchanted more than once!
Usage:
(Lvl 1) enchant [item] Enchant a weapon with a damage bonus.
(Lvl 2) enchant [item] Enchant equipment with a defensive bonus.
(Lvl 3) enchant [item] Add a stat bonus to a weapon or equipment in addition to the above.
(Lvl 4) unenchant/uncurse [item] Remove the enchantment or curse from any object.
Check the odds of it exploding before you enchant it with: enchant chance [item]
Enchant bonuses are calculated as follows:
- Damage Bonus - SquareRoot( Mysticism )
- Defense Bonus - SqareRoot( Mysticism )
- Random Status Bonus - SqareRoot( Mysticism )
- You get 2 random stat bonus at SkillLevel 3, and another at SkillLevel 4
Enchanted items have a 25% chance of becoming cursed.
Items that are enchanted have a 50 - (SkillLevel*10) + (NumberOfEnchantments*20) - (Mysticism/4)% Chance to be destroyed